Tag Archives: development

I am currently working on an app that loads data in relatively small incremental payloads from the server side for offline use. Payload files are in ZIP format and the way the app knows whether it has the correct file (which might not be true – the file might be missing, partially downloaded or simply changed by developer) is by checking it’s checksum against the local file. If there is a checksum mismatch, the file is (re)downloaded.

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